![]() ![]() It is more a complement to ZBrush than a replacement. I would even say it's comparable to Substance Painter. You can do texture painting at a high level. ![]() But it has quite a few other really neat options. Even when it has sculpting features.Ĭomparing 3D Coat with ZBrush, well, when it comes to pure sculpting, then Zbrush wins. At the same pc i sculpt happily and stutter free in ZBrush at a 50 megapoly mesh. In Blender turn on dyntopo, turn on the fps counter by hitting play, and watch the screen stutter with a 500k mesh already. It compares with Maya, not with 3D Coat and ZBrush.īlender quits where sculpting starts. Review collected by and hosted on G2.com.That's apples with oranges. Īs a result, ignoring the mistakes of developers, inadequate community on the official website, can lead to the fact that you will be disappointed with your choice. The situation is aggravated by the fact that according to rumors, developers can do anything, but for great benefit, the benefit is clearly not in line with how much revenue comes from users buying the program. The program as if in the tail reaches for advanced products. Other rooms are stuck in some of their time, not meeting the requirements of reality. In fact, the sculpture room is the only thing that really succeeded in the program (I use it only in fact), because the retopology cannot even remove peaks due to bugs (in one version you can, in the other not, today it is removed, tomorrow the stars are not in that order they stand in heaven). Somewhere it stably works, but somewhere an hour does not pass without heaps of fussing where it should not be, in an attempt to circumvent the madness of the developers. I use this program for a year and I constantly encounter the fact that the simplest actions can cause the program to fly dozens of times an hour. For the program there is no amount of textbooks or video tutorials as for a zbrash or blender. In fact, you are faced with the fact that in this program you are left to your own devices. For any criticism of the program or developers you are blocked. Review collected by and hosted on G2.com.ĭisgusting community in the English-speaking forum. 37 I can work at least in voxels to create the basis of my models. Unfortunately, the room of retopology is not perfect, but I think it’s still good for its price.ĭespite the shortcomings I described, yet at the moment in version. In order to make a model from and to, from sculpting to a finished model in a couple of tens to hundreds of thousands of polygons for a game or a movie, it will take effort. This program is great for creating various prototypes. In the coats in voxels or surfaces, I get tens of millions of polygons without any performance problems. Sorry if you find Blender constantly mentioned annoyingly, but there on my hardware, two or three million people were given brakes in sculpting. Working with voxels gives you the opportunity to make prototypes of meshes of any (and exact including) sizes and shapes, using boolean operations, without any problems. He is in it, but it cannot be compared with what I can do in a 3d koat. The only thing I lacked in it was sculpturing.
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